![](https://cdn.myportfolio.com/104baae407c3bf6924ab16701d4f9991/8afe97c9-42e9-4595-92b9-4925b24bdcf1_rw_1920.jpg?h=0e46aff3cbc75b195335fe2300963647)
![Final Concept](https://cdn.myportfolio.com/104baae407c3bf6924ab16701d4f9991/4a7d4399-c1e4-44a6-a786-a6cedb0e16cf_rw_3840.png?h=eccdf4853e0060bce6ca5fafea3fa2af)
Final Concept
![Character Key - V for Vampire](https://cdn.myportfolio.com/104baae407c3bf6924ab16701d4f9991/9d2e3db9-1616-455c-b54b-38d97fdec41b_rw_1920.png?h=f1b56e5506afe4e0b592deeb4bba8a13)
Character Key - V for Vampire
This was a one month sprint from concept to high resolution production, to meet announcement milestones set by marketing. A lot of creative shortcuts and sacrifices were made due to the budget and time constraints (camera angle, model details, compositing, etc.). Ideally I would have stuck much closer to the concept sketches.
NOTE: This is no longer the official key art. After years of delays and development limbo, the characters and themes represented in the key art are no longer applicable.
Credits/
Client: Paradox Interactive
Concept and Creative Direction: Charles Bae
CG Production: Platige